There are two methods for activating this state. It is a state that lasts 10 seconds, giving the player advantage in different ways. The Heat system is central to the fighting mechanics of Tekken 8. Though the recoverable gauge will not disappear with time, it will decrease if the opponent uses some specific attacks depending on the damage. They will need to hit their opponents or force them to block attacks to be successful. The main difference is that unlike Tekken Tag Tournaments, where health used to recover with time, players will need to be aggressive for health to recover. This feature was first available for Tekken Tag Tournament but did not return for Tekken 7. One main advantage will be that a single command, which is forward diagonal down and both punches, will enable players to perform Rage Art. Gamers can use the one-shot reversal or make the Rage state last longer, making their attacks more effective. The lower your health more powerful your attacks become. Now, Gamers can perform Rage Art using a single command.
There have been some changes to make this mechanic more effective. Tekken fans are familiar with the rage art mechanic introduced in Tekken 6. Image Source: Bandai Namco Entertainments Rage Art Mechanic